The 8 Best Disney Lorcana Decks Right Now (December 2024)

What are the best Lorcana meta decks right now?

We’ve had many large Lorcana tournaments take place and the Azurite Sea meta has largely taken shape. Below, we’ll be taking a look at a combination of example deck lists and tournament-proven builds that are taking the Lorcana meta by storm.

#1 Ruby/Sapphire is the best Lorcana deck in Azurite Sea

2nd of 140 by RBT_WiseBadger

  • 2 Be Prepared

    4 Brawl

    1 Gold Coin

    3 Gramma Tala - Keeper of Ancient Stories

    2 Great Stone Dragon

    1 Hide Away

    4 Hiram Flaversham - Toymaker

    2 How Far I'll Go

    3 Ice Block

    1 Lucky Dime

    2 Madame Medusa - The Boss

    3 Maleficent - Monstrous Dragon

    3 Maui - Half-Shark

    2 Maui - Hero to All

    4 Pawpsicle

    4 Sail The Azurite Sea

    3 Sisu - Daring Visitor

    3 Sisu - Empowered Sibling

    4 Tamatoa - So Shiny!

    4 Tipo - Growing Son

    4 Vision of the Future

    2 Vitalisphere

It’s been clear to me since seeing the kinds of cards Sapphire is getting in set six that the meta is in trouble of a near tier-zero deck. Cards like Sail the Azurite Sea feel terrifying in a meta where Ruby/Sapphire has already been the reigning deck for months.

While the actual tournament topping decks will no doubt have their own unique take on this archetype, most will likely follow a similar pattern as this list I’m highlighting. The primary focus will continue to be on items…items…items and Sapphire’s prodigious ability to ramp combined with Ruby’s unmatched board clear (enhanced by Maui – Half-Shark) will become an even more terrifying force in the meta than it already has been.

Ruby/Sapphire is currently one of the strongest decks in the Azurite Sea format. However, as we saw in the Shimmering Skies season, it’s quite likely that this deck will gain ground and become the number one deck as more players realize just how strong some of the new cards introduced into its arsenal can be when used effectively together.

#2 Emerald/Amethyst

1st of 140 players by IKL_Mouche

  • 4 Banzai - Gluttonous Predator

    2 Chernabog's Followers - Creatures of Evil

    3 Clarabelle - Clumsy Guest

    2 Clarabelle - Light on Her Hooves

    4 Cursed Merfolk - Ursula's Handiwork

    4 Diablo - Obedient Raven

    4 Elsa - The Fifth Spirit

    1 Gazelle - Angel with Horns

    4 Genie - Wish Fulfilled

    4 Go Go Tomago - Darting Dynamo

    4 Kit Cloudkicker - Tough Guy

    4 Madam Mim - Fox

    4 Merlin - Crab

    4 Merlin - Goat

    3 Merlin - Rabbit

    1 Peter Pan - Shadow Finder

    3 The White Rose - Jewel of the Garden

    4 Ursula - Deceiver

    1 Ursula - Sea Witch Queen

Aside from Sapphire, Emerald/Amethyst stands as the Ink combo with the most to gain from Azurite Sea. If you are looking to beat Ruby/Sapphire (and you’ll likely need to in order to play competitively) Emerald/Amethyst is likely going to be your best bet.

While it has already proven itself as an archetype to watch in the Lorcana meta, cards like the new four-cost Genie and White Rose bring additional lore gain and card draw to a deck already rife with those options, making this deck incredibly fast.

You’ll notice a plethora of new cards in this deck’s lineup, but I think it’s worthwhile to mention a particularly powerful addition is Go Go Tomago, a card that hugely increases this deck’s ablity to race to twenty lore. Meanwhile, tried-and-true staples like Kit Cloudkicker and Elsa – Fifth Spirit keep your opponent’s board from getting built up too quickly to stop you on your mad dash.

#3 Emerald/Steel Discard

4th of 71 by Colby Garrish

  • 2 Anna - Diplomatic Queen

    1 Ba-boom!

    4 Beast - Tragic Hero

    4 Diablo - Devoted Herald

    4 Diablo - Maleficent's Spy

    2 Go Go Tomago - Darting Dynamo

    3 Hidden Cove - Tranquil Haven

    3 Hypnotize

    4 Let the Storm Rage On

    3 Morph - Space Goo

    3 Pete - Games Referee

    3 Prince John - Greediest of All

    4 Strength of a Raging Fire

    4 Sudden Chill

    2 The Muses - Proclaimers of Heroes

    2 Tinker Bell - Giant Fairy

    4 Ursula - Deceiver

    4 Ursula - Deceiver of All

    4 We Don't Talk About Bruno

Emerald/Steel discard is a pillar of the Lorcana meta. Despite some fear around it after losing Bucky, players like Zan Syed proved that the archetype didn’t need the somewhat broken Floodborn interaction to make it a top deck. Indeed, while it doesn’t gain a ton in Azurite Sea that it didn’t have before, it does have a new and powerful way to gain lore via the Go Go Tomago two-cost character. Use her to gain lore equal to the damage on one of your opponent’s characters.

Meanwhile the rest of this strategy does what Emerald/Steel has always done best: offsetting your opponent’s board while dismantling their hand.

Despite some outcry against Diablo, the meta seems pretty even currently with Emerald/Steel fairing well – but not dominating – the competitive scene

#4 Ruby/Amethyst Bounce Control

Ruby/Amethyst

1st of 138 by Ed – Battle of the Bay

  • 4 Maui - Half Shark

    4 Be Prepared

    4 Friends on the Other Side

    4 Madam Mim - Snake

    4 Madam Mim - Fox

    3 Merlin - Rabbit

    4 Merlin - Goat

    2 Merlin - Crab

    4 Kuzco - Wanted Llama

    4 Brawl

    4 Chernabog's Followers - Creatures of Evil

    4 Elsa - The Fifth Spirit

    3 Diablo - Obedient Raven

    2 The Queen's Castle - Mirror Chamber

    3 Energy Blast

    4 Yzma - Conniving Chemist

    4 Peter Pan - Shadow Finder

There remains a strong and compelling argument to play Ruby/Amethyst in set six. The bounce package that originally debuted in Rise of the Floodborn is as strong as ever. Use this combination to gain a foothold in the early game, as well as a plethora of solid draw characters and actions to ensure that when you start slinging Be Prepared you have the cards in hand to replenish your board and play more aggressively than your opponent can keep up with.

Apart from the meat and potatoes of Ruby/Amethyst, this deck has some more extensive strategies at its disposal thanks largely to Maui – Half-Shark. Maui works as a sort of loophole to Ruby/Amethyst’s glaring weakness to discard, enabling you to bring back powerful action cards from your discard.

Ruby/Amethyst should be a very popular Ink combo this season and it’s already winning big tournaments. Be Prepared!

#5 Amber/Steel “Steelsong”

  • 4 A Whole New World

    2 And Then Along Came Zeus

    4 Ariel - Spectacular Singer

    4 Cinderella - Ballroom Sensation

    2 Cinderella - Stouthearted

    4 Daisy Duck - Donald's Date

    2 Gaston - Baritone Bully

    4 Let the Storm Rage On

    4 Lilo - Escape Artist

    2 Mr. Smee - Bumbling Mate

    4 Pete - Games Referee

    2 Piglet - Pooh Pirate Captain

    3 Pluto - Guard Dog

    4 Rapunzel - Gifted with Healing

    3 Robin Hood - Beloved Outlaw

    3 Robin Hood - Champion of Sherwood

    4 Strength of a Raging Fire

    2 The Bare Necessities

    4 Ursula - Vanessa

With a few upgrades, Steelsong is still holding its weight in the Azurite Sea Meta. This deck has been a powerhouse since the very beginning and started off very strong in Lorcana’s fifth season following some huge support given to it in Shimmering Skies. While the changes since set six released are minimal, Lilo getting included here makes this deck more aggro more reliably.

This deck is all about leveraging characters like Lilo, Piglet Pirate Captain, and Daisy Duck to get a lot of lore early to better set yourself up for a quick run on twenty lore. Meanwhile, use powerful singing characters like Ursula, Gaston, Cinderella and Ariel to start slinging songs that deal devastating damage against your opponents.

This combination of hyper questing speed with powerful song-slinging to cut down most foes you are going to see early-to-mid-game is a trademark of Steelsong that is every bit as relevant today as it was when people were still using Rock Star Stitch.

#6 Amethyst/Steel “Fairyborn”

Amethyst/Steel

1st of 71 by Dylan Crowley

  • 4 Aladdin - Brave Rescuer

    3 And Then Along Came Zeus

    2 Beast - Tragic Hero

    2 Belle - Accomplished Mystic

    4 Blue Fairy - Rewarding Good Deeds

    4 Chernabog's Followers - Creatures of Evil

    3 Fire the Cannons!

    4 Friends on the Other Side

    3 Genie - Wish Fulfilled

    2 Grab Your Sword

    4 Merlin - Goat

    1 Merlin - Rabbit

    4 Mr. Smee - Bumbling Mate

    3 Pete - Games Referee

    4 Robin Hood - Beloved Outlaw

    4 Robin Hood - Champion of Sherwood

    4 Tinker Bell - Fast Flier

    3 Tinker Bell - Giant Fairy

    2 Tinker Bell - Queen of the Azurite Fairies

This new Amethyst/Steel deck focused on the Fairy classification is a work of art. Despite containing some gorgeous artwork, I did not expect the new Floodborn Tinker Bell in Azurite Sea to see much competitive success. However, in this deck it just sort of makes sense, bolstering your Tinker Bell Giant Fairy while also giving you access to an Evasive shift character.

Otherwise, this decks works by combining the powerful bounce package Amethyst is famous for with Steel’s plethora of damage inducing songs and characters, including the early game effective “Fire the Cannons.”

#7 Sapphire/Steel Ramp

  • 4 Pawpsicle

    4 Fortisphere

    4 Hiram Flaversham - Toymaker

    4 Tinker Bell - Giant Fairy

    3 Grab Your Sword

    3 Sail The Azurite Sea

    3 Cogsworth - Grandfather Clock

    3 Ariel - Treasure Collector

    2 Simba - Fighting Prince

    2 Lucky Dime

    4 Tamatoa - So Shiny!

    4 Fire the Cannons!

    4 Mr. Smee - Bumbling Mate

    1 Pete - Games Referee

    2 Hades - Infernal Schemer

    4 Vision of the Future

    3 Chicha - Dedicated Mother

    2 Jim Hawkins - Stubborn Cabin Boy

    4 Fishbone Quill

Sapphire/Steel has a notoriously bad matchup against Ruby/Sapphire so we probably won’t see a ton of this Ink combo this season if that deck ends up doing as well as everyone thinks it will.

Still, Sapphire/Steel has some interesting new cards added into its arsenal in this set, and I think you could certainly lean even harder into some of the new Sapphire cards like Ready Your Bot or even some of the new Yokai characters getting released to take more advantage of your items.

#8 Amber/Amethyst Hyper Aggro

  • 4 Baloo - von Bruinwald XIII

    4 Maleficent - Biding Her Time

    4 Lilo - Making a Wish

    4 Gathering Knowledge And Wisdom

    4 Befuddle

    4 Piglet - Pooh Pirate Captain

    4 Daisy Duck - Donald's Date

    3 Madam Mim - Snake

    4 Merlin - Goat

    4 Donald Duck - Musketeer Soldier

    3 Madam Mim - Fox

    4 Good Job!

    4 Simba - Pride Protector

    3 Maleficent's Staff

    4 Simba - Protective Cub

    4 Lilo - Escape Artist

Amber/Amethyst Hyper Aggro may never have been a dominant force in the meta the way people tend to hype it up to be, but it still saw a strong playshare throughout the Shimmering Skies season. Playing it can actually be pretty easy to do as well once you get used to it. You effectively don’t need to worry about your opponent’s board state much when you play this deck, and you just do the same thing over and over in hopes of getting to 20 lore as soon as possible.

The repetitive nature of this deck can be perfect for some and a bit of a pain for others. Regardless about how you feel about it, the strategy has been strong to date and only gets stronger in the next set.

Additionally, if Ruby/Sapphire ends up becoming the tier-zero deck that it certainly looks to be becoming, you could easily see decks like this one becoming rapidly more popular as a powerful counter to that deck.


Azurite Sea is looking very, very compelling from an artwork perspective, as well as from a competitive standpoint. As more and more players cook up additional lists and more tournaments are completed, I’ll be updating this list with the tournament decks you should know about. Until then, happy questing!

Joseph Anderson

About the Author: Joseph is the founder of JosephWriterAnderson.com. You can learn more about him on the about page.

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